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Scary Woods

Game

Scary Woods Gameplay

Description

Part of my final exam project in the 3D Audio course at Sonic College. The task was to create a horror game, focusing on spatialization of sound in 3D space. We worked with ambisonics and Resonance Audio to make an experience optimized for virtual reality.

The game takes place in a dark swamp and has the player explore their surroundings. There is no end game or fail states.

It is important to wear headphones to perceive the binaural audio and spatialization in the game.

Year: 2018

Platforms: PC/Mac

Engine: Unity

Other software: FMOD

Credits

Sound Design

Music

Mixing

Audio Implementation

Programming

Level Design

Animations

Story

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