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Scary Woods
Game

Description
Part of my final exam project in the 3D Audio course at Sonic College. The task was to create a horror game, focusing on spatialization of sound in 3D space. We worked with ambisonics and Resonance Audio to make an experience optimized for virtual reality.
The game takes place in a dark swamp and has the player explore their surroundings. There is no end game or fail states.
It is important to wear headphones to perceive the binaural audio and spatialization in the game.
Year: 2018
Platforms: PC/Mac
Engine: Unity
Other software: FMOD
Credits
Sound Design
Music
Mixing
Audio Implementation
Programming
Level Design
Animations
Story
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